As online scams become more sophisticated, Carrie Webster explores whether good UX can serve as a frontline defense, particularly for non-tech-savvy older users navigating today’s digital world.
Read more…
On her quest to teach you how to code vectors by hand, Myriam Frisano’s second installment of a path deep dive explores the most complex aspects of SVG’s most powerful element. She’ll help you understand the underlying rules and function of how curves and arcs are constructed. By the end of it, your toolkit is ready to tackle all types of tasks required to draw with code — even if some of the lines twist and turn.
Read more…
Meet “Accessible UX Research,” our upcoming book to make your UX research inclusive. Learn how to recruit, plan, and design with disabled participants in mind. Print shipping in August 2025. eBook available for download later this summer.Pre-order the book.Read more…
CSS can be unpredictable — and specificity is often the culprit. Victor Ayomipo breaks down how and why your styles might not behave as expected, and why understanding specificity is better than relying on !important.
Read more…
In this tutorial, Blake Lundquist walks us through two methods of creating the “moving-highlight” navigation pattern using only plain JavaScript and CSS. The first technique uses the getBoundingClientRect method to explicitly animate the border between navigation bar items when they are clicked. The second approach achieves the same functionality using the new View Transition API.
Read more…
SVG is easy — until you meet path. However, it’s not as confusing as it initially looks. In this first installment of a pair of articles, Myriam Frisano aims to teach you the basics of <path> and its sometimes mystifying commands. With simple examples and visualizations, she’ll help you understand the easy syntax and underlying rules of SVG’s most powerful element so that by the end, you’re fully able to translate SVG semantic tags into a language path understands.
Read more…
We often spotlight wireframes, research, or tools like Figma, but none of that moves the needle if we can’t collaborate well. Great UX doesn’t happen in isolation. It takes conversations with engineers, alignment with product, sales, and other stakeholders, and the ability to listen, adapt, and co-create. That’s where design becomes a team sport, and when your ability to capture the outcomes multiplies the UX impact.
Read more…
What’s the best way to make your SVGs faster, simpler, and more manageable? In this article, pioneering author and web designer Andy Clarke explains the process he relies on to prepare, optimise, and structure SVGs for animation and beyond.
Read more…
Designers love to craft, but polishing pixels before the problem is solved is a time-sink. This article pinpoints the five traps that lure us into premature detail — being afraid to show rough work, fixing symptoms instead of causes, solving the wrong problem, drowning in unactionable feedback, and plain fatigue — then hands you a four-step rescue plan to refocus on goals, ship faster, and keep your craft where it counts.
Read more…